The Razer DeathAdder Left-Hand Edition takes the quality and gaming precision of the Razer DeathAdder and contours the mouse to accommodate left handers. The Razer DeathAdder Left-Hand Edition is a fantastic Razer precision gaming mouse designed for left handed gamers who want the precision Razer is known for. The Razer DeathAdder Left Hand Edition has the precision 3500dots per inch gaming grade 3.5G infrared sensor and the 1000 hertz ultrapolling for the highest possible precision.
The Razer DeathAdder I received for reviewing is one of the newest precision gaming mice from Razer but I really do not feel comfortable giving the mouse a rating. Suffice it to say I think I am not qualified as a right handed person to rate a left handed product other than to say the features and such as well as a quick note on the left handed design, but the guys over at TheTechInsider.org have reviewed it on the left handed mode. The Razer DeathAdder Left Hand Edition is a mirror image to the Razer DeathAdder and has the same design as many of the famous Razer Mice only in reverse. The left handed edition does have the unique black design on a plastic and non slip top coated piece that Razer uses almost exclusively on their mice. The DeathAdder internally has the ultrapolling technology and the infrared sensor that uses 3500 dpi precision to make the fastest and smoothest cursor movement. The Razer mouse feels smooth when using in my left hand or my right but for gaming I really cannot use it as well as a regular right handed mouse. This is why I really do not feel I can rate the mouse as I just cannot use it as it was designed but like all other Razer mice I have reviewed this acts and feels great. The same quality program is also available for download from the Razer website and for a real precision gaming mouse experience you need the Razer drivers and On-The-Fly sensitivity adjustment. You can program different profiles which can use various buttons assignments and different sensitivity or polling rates for individual profiles customized for various programs or games. The bottom of the DeathAdder has a profile button to switch between profiles even while gaming so you don't have to exit a game or program to switch profiles. The Razer control program you install for changing the Razer mouse button assignments and other characteristics has the same unique sensitivity adjustment available by using a mouse button or other key assignment. You will get a pop up bar graph to be able to change the sensitivity while in a game or other program without having to exit or even pause the game or program. This in game adjustment makes for quick changing and fast response that makes Razer a must have gaming mouse and the precision sensors and fast polling add up to a great mouse. I have received several Razer mice over the years and they are the one I return to after reviews of other mice are finished and I go back to gaming for fun. The Razer DeathAdder for left handed people has all the Razer quality and craftsmanship and for my limited use, right handed use with the buttons switched, it has worked great. Although I really cannot play games I tried a few and the action is smooth and up to the standard Razer quality as far as I can tell using a mouse with the odd design in my right hand. I had no problems with the Razer mouse and it behaved just like all my previous mice have from a company that takes great pride in developing a gaming product that is the standard for others to follow. If you're looking for a gaming or just a precision mouse and are left handed you need look no further than Razer for your mouse needs. I highly recommend the Razer DeathAdder Left-Hand Edition for those that want a contoured left handed mouse that excels in precision and quality.
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Have you ever been frustrated when your mouse malfunctions? The Logitech MX 518 is a dependable computer mouse that will not let you down.
The shape of this mouse is comfortable, it fits in the hand very well. The numerous buttons can be programmed with all kinds of tasks, depending on what application you use. The optics of 1,800 dpi enables precise movements and precise objectives and quick reactions. The hand-friendly form helps to reduce stress, and the smooth Teflon feet glide effortlessly on almost any surface. A few of the features: Comfortable grip. Optical engine with 1800 dpi resolution. Sensitivity adjustment - switch quickly from pixel-precise work (400 dpi) to speed maneuvers (up to 1800 dpi), without pausing. Polytetrafluoroethylene feet - the low-friction feet glide effortlessly across almost any surface. Eight programmable buttons. Advanced software included to customize each game. Conclusion: The Logitech MX 518 is the best mouse on the market for gamers or the average user. The game that ranks as one of the scariest games to play has returned with the sequel of squelching, gut -wrenching horror.
Sure the first dead space was awesome with the bone-chilling excitement, but the sequel revisits all the high points of the first game while delivering even more impressive additions. Dead Space is like the horror movie you go to see that scares the skin off your bones and ends with silent credits while you sit for an extra 15 minutes in total shock as well as reluctance to leave for fear that when you get home, whatever evil entities were present in the film will be eagerly awaiting your arrival under the unsuspecting warmth of your bed covers. That was a mouth full. Simply put, the focus of the game was to leave its players scared 'hmm'less. The meal- i mean the main character Dead Space 2 features the previous main character, the good old engineer, Isaac Clarke who ends up in some insane asylum (can you guess why?). What happened on the Ishimura spaceship in the prequel was scary in and of itself but what makes the sequel better is that Isaac can react to things as well; scream when being attacked by those leaping baby demon things and in that way it feels a bit like Haunting Ground in which the character can make distress noises while delivering the "feel" of fear but with 10 times the intensity. The wonderful fact he can talk gives players a better sense and connection with the character. Three years after the events of Ishimura, Isaac is thrown back into the jaws of hell when the space station, The Sprawl on which he is aboard becomes overrun by the creatures (necromorphs) of the previous game. The horror-fest continues. How awful it must be for him to have to go through this again. He is stricken with dementia and has trouble knowing what's real and what isn't. Nevertheless, he has not lost the will to fight for survival. Hang tight there buddy. Combat It's still a gory affair when you come in contact with the hellraiser-like monsters, and heads fly, bodies explode- all the good works. What is awesome about the game is the wonderful compilation of new and old weaponry. My personal favorite is the javelin gun that can be used to shoot and impale the wicked bastards and leave them hanging like a Christmas tree ornament on the nearby wall or object or have fun (when you're not crapping your pants) freezing the fiends, shooting off their spiky arm, and using it to clock them with. You can obtain extra ammo from the monsters themselves by stomping on 'em and from stores in the Sprawl. Weapons and armor can also be upgraded via power nodes. The game keeps its quality because you cannot predict when an attack will happen or where. You're fishing in the wind and the gamer skills will be birthed or enhanced here when a monster jumps on top of you and you're fighting for your life to kill it while it's adamantly trying to remove your spleen and rearrange your innards. Every creature behaves and attacks differently and so strategy comes into play with what weapons to use and how to combat them. The game doesn't give you a chance to be bored. MULTIKILLER Though there is not co-op (good reason I think is to keep the gameplay scary and real) there IS multiplayer. A futuristic Conquer's Bad Fur Day is felt here with triple times the scare as you can choose to be the humans trying to complete a mission or the various necromorphs attempting to massacre them before they achieve their success. The multiplayer gameplay is fair because although the human team has awesome firepower, they aren't as nimble as the necro-thingies so opposing teams have equal chance aaaand, as a necromorph, you get to choose where to spawn. Nothing like scaring the heck outta your opponents and then feeding off their shock before feasting on their corpse XD. You can earn experience points for unlocking and upgrading to new weapons and in the multiplayer mode, the gameplay is fairly stretched. So enjoy the terror-god of the video game world, made by Visceral Games. In stores now. September 27, 1992. That's the day Brett Favre's great streak began. That's the day the back-up quarterback position in Green Bay became one of the safest jobs in professional sports. Other than a few snaps in garbage time, the opportunities were slim to none.
Don Majkowski was the starter in Green Bay, whose injury opened the door for Brett Favre. Majkowski would never get a chance to reclaim the starting job after 1992. In 1994, he threw for 1000 yards in Indianapolis with 6 TDs in a part-time role, which was his most playing time after 1992. Ty Detmer went on to play successfully in Philadephia (pre-Donovan McNabb) in 1996 and 1997, posting 2900 yards and 15 TDs and a playoff appearance in 1996. Detmer was on 5 teams in 7 NFL seasons. Mark Brunell led the Jaguars to two AFC Championship games. He was promptly traded after his rookie year in Green Bay in 1993 with Brett Favre securely in the starting quarterback role. After 9 successful seasons in Jacksonville, Brunell renewed his career in Washington, now in his 4th season. Brunell had 5 seasons of 3,000+ yards and 7 seasons of 15+ TDs in Jacksonville and a great 2005 campaign in Washington. TJ Rubley had only one other season in the NFL other than backing up Brett Favre in 1995. He threw for 1300 yards and 8 TDs for the Rams in 1993. Jim McMahon finished his career in Green Bay, backing up Brett Favre, after winning a Super Bowl with rival Chicago in 1985. His seasons in Green Bay were his 14th and 15th in the NFL, throwing only 5 total passes in a reserve role those two seasons. Doug Pederson was Brett Favre's back-up in 7 of his 10 NFL seasons, never throwing more than 28 yards in a season with the Packers. Pederson saw playing time with Philadelphia and Cleveland in 1999 and 2000, throwing over 400 passes in those seasons. Steve Bono was only in Green Bay one season (1997), throwing 10 passes for 29 yards when Brett Favre was on the bench at the end of blow-outs. Bono was the starter in Kansas City for two seasons, highlighted in 1995 with 3100 yards, 21 TDs, 10 INTs and a playoff apearance. Matt Hasselback led the Seattle Seahawks to Super Bowl XL. After his first two seasons backing up Brett Favre in Green Bay (29 pass attempts total), Hasselbeck has spent the past 7 years in Seattle throwing 119 TDs, 76 INTs and over 19,000 yards. The Seahawks made the playoffs from 2003 to 2006. Aaron Brooks spent the 1999 season as the third-string quarterback under Brett Favre in Green Bay, failing to see the field. Brooks went on the start in New Orleans for 5 seasons, including the playoffs in 2000. Brooks had 4 consecutive seasons with 3500+ yards and 20+ TDs. J.T. O'Sullivan did not attempt a pass in Green Bay in 2004 with ironman Brett Favre under center. He has seen playing time in 2007 with Detroit. Aaron Rodgers was drafted in the 1st round in 2005 and seen as the predecesor to Brett Favre in Green Bay. There have been times when Favre might hang up the cleats for retirement, but it hasn't happened yet. Other than preseason snaps, Rodgers has managed 31 pass attempts in two seasons for 111 yards and an interception. Craig Nall was successful in his limited playing time under Brett Favre in 2004 with 23 completions in 33 attempts for 314 yards and 4 TDs. Since that season, Nall hasn't thrown a pass in an NFL regular season game. "So why is Josef Goldberg on a train to Berlin?" muttered Maximilian at his newspaper.
The gentleman arched his eyebrow and smirked. "I thought that you knew." Maximilian glared at his newspaper. "Don't get flippant with me! I am a commanding officer. I can you arrested for insubordination!" An elderly man sitting across the aisle from them overheard Maximilian's last remarks and looked over to see him berating his newspaper. "Excuse me sir, is anything wrong?" he asked. Maximilian glared at the elderly man. "No, why?" "Most people don't yell at their newspapers. I could give you mine if yours is giving you grief," the elderly man offered with newspaper in hand. "Mine is perfectly fine! Mind your own business," Maximilian retorted with a scowl. The elderly man flicked him a worried glance, shook his head, and returned to his own newspaper while the gentleman snorted and chuckled behind his hand and tried to concentrate on the window. "You shouldn't mutter so loudly," he said after regaining his composure. Maximilian growled. "As I said, I am a commanding officer." "And I am an agent. I can disappear. Never the less, our Jewish friend here has an assignment in Berlin. I haven't been able to get details, but it has something to do with a bomb." "Why wasn't he arrested earlier?" "My superiors wanted more names of his contacts and more details concerning the plot." "Well, it sounds like you were really successful. There are other ways of extracting information." "I prefer not to get my hands bloody." Maximilian glanced up from his newspaper. "Where did you say the creature is?" "In this car he's wearing a black coat and gray fedora." Maximilian casually set down his newspaper, stood, stretched, and sat back down. "He certainly looks like a Jew." For the next hour neither spoke. Maximilian propped his feet up on the gentleman's chair, crossed his arms, and dozed off. The gentleman continued his steadfast stare out the window. When the train reached the outskirts of Berlin, one of Maximilian's men awakened him. "Sir, we are nearing Berlin. What's our plan of action?" Maximilian sat up straight and flicked and stared at the gentleman. "Well?" The gentleman flicked his eyes over to the officer and back to the window. "When we reach Berlin, it's your show. Show what the Führer's secret police is capable of. " Maximilian smiled. "Have the men guard the exits to this car. I would like you to accompany me when I apprehend him." The officer clicked his heels, gave a short bow, and marched off to carry out his commanding officer's orders. Josef Goldberg watched the officer leave the car. The game of cat and mouse would end soon. Ten minutes later, the train entered the station. The back car bustled with passengers retrieving their belongings, peering out the windows, and preparing to disembark. Humming a tune, Maximilian waited for some of the passengers to leave. The gentleman squeezed past Maximilian's subordinating officer and merged into the disembarking line. The quarry in the gray fedora and black coat quickly followed the gentleman. "Wait! Stop! I order you to stop! Guards, don't let him leave the train!" Maximilian stepped into the quarry's path. "Josef Goldberg, you are under arrest." The quarry's eyes widened, and his face turned red. "Impudent fool! I am not Goldberg. I am Johann Goebeler. I have been tracking him all of this time!" Maximilian crossed his arms and cocked his head. "Please show your papers." The man shoved his identification papers at Maximilian. After a quick glance, Maximilian's eyes widened in recognition of his own mistake. He turned and ran to the to the door. "Don't bother," raged Johann. "He's already disappeared. You were supposed to make contact with me! Your supervisors will hear about this." Maximilian swallowed down the bile that rose in his throat as he slowly approached the seated where he had been sitting. "I was sitting with him with him the entire time!" he growled through clenched teeth as he pounded what had been Josef's seat with his fist. His eyes wandered until they rested upon the edge briefcase that was peaking out from underneath the seat where Goldberg had left it. "Your career is over!" yelled Johann. Maximilian cocked his head and picked up the briefcase. As if in slow motion, he placed his ear to it and listened to the steady ticking. An icy chill seeped into his head and down into his stomach. "What are you doing?" demanded Johann. Maximilian placed the briefcase back onto the seat. "Both of our careers have ended." Looking out a window in the train station, Josef Goldberg removed his expensive trench coat and his diamond tie tack. An explosion rocked the railway station. Millions of fiery matchstick fragments filled the outside air. Screams and yells added to the confusion as people scattered about. "The back of a train exploded!" yelled a rail worker running past. Goldberg straightened his crisp navy suit with the yellow star affixed to the jacket. As he mingled in with the panicked crowd he shook his head. "Never underestimate the mouse, Herr Cat, never underestimate the mouse." This story was first reported on March 16, 2007 on AFP.
For the first time in over 200 years there was a spotting of an American Bald Eagle nest. The gaming commission is not revealing its Philadelphia location to protect the nest. Agency personnel are monitoring the site closely. Dan Brauning, wildlife supervisor stated "We don't know if the nest will result in the pair successfully breeding and laying eggs yet, but we are very hopeful." The Bald Eagle is a very resistant bird. Officials confirmed last year there was over 100 nests spotted in Pennsylvania for the first time in over a century. In 1983 the state began a campaign to re establish the Eagle population, only 3 nests remained in Philadelphia. Bald Eagles are nesting in 31 of the states 67 counties. The largest amount of sightings are spotted in Crawford, Mercer, and Erie Counties. Bald Eagles have been upgraded from the endangered to the threatened status by the government in 1995 and by Pennsylvania a decade later. The Bald Eagle is also known in America as the American Eagle. This bird is a bird of prey generally located in North America. The Bald Eagle is also the national bird of the United States of America. Immature Bald Eagles have a speckled brown plumage, the very popular white head, and the body develops 2-3 years before sexual maturity. Adult females have a wingspan average of 7 feet, and the male wingspan average 6 feet 6 inches. The weight of a female bald eagle is typically 12 pounds as adult male birds typically weigh 9 pounds. The eagle general covers most of North America including most of Canada, all of the continental US states and Northern, Mexico. Bald Eagles make there nests out of branches, usually in large trees near water. Nest may reach over eight feet wide and can weigh up to one ton. Bald Eagles diets usually consist on eating, smaller birds, rodents and fish. Most prey are typically smaller than the Eagle, but there have been several attacks on larger birds and fish. Bald Eagles are also central to many religious customs among the Native Americans. Some Native Americans look at eagles as Sacred religious objects. Eagle feathers are mostly used in Native American ceremonies. Bald Eagles are truly beautiful creatures. They are very wise, and have incredible eyesight. There population is finally improving in hopes that one day these beautiful birds can grace our lands with their presence. |